The Flex Builder 3 Professional license should be cross-platform
Edit: In a comment below Ted Patrick confirmed that Adobe has indeed already changed the licensing to allow for a virtualized Win/Mac combination. Fantastic News! One more reason to develop on a Mac! (02/08/08 11:42 PST)
I develop Flex and AIR applications in Flex Builder on my Macbook Pro notebook and I keep a copy of VMWare Fusion and Window XP on standby for testing.
Last week while debugging an AIR application I came across a NativeMenu problem that required me to set breakpoints inside the Windows specific section of the NativeMenu code. No problem, I fired up VMWare Fusion, started Windows XP, installed Flex Builder 3 beta 3 and imported the project from my Mac partition. It all worked very slick and I was able to debug the problem and code a solution from within Windows, all without making a copy of the code base.
It all sounds so good and efficient right?
But later as I was basking in the glory of my victory, I got to thinking…this won’t be possible once Flex Builder 3 is released because I won’t have a Windows license key for Flex Builder 3. Will I need to spend hundreds of dollars for a Windows license key just so I can debug the occasional AIR application? What about when Linux support is a reality? Hundreds more?
The short answer may be “Yes”, pony up the cash and move on ya whiner!
But there’s a larger question at the root of this issue. Does Adobe as the provider of a freely available cross-platform runtime have an obligation to it’s developers to provide an equivalent platform for developing and debugging across all the supported platforms? In my opinion they do, it’s in Adobe’s best interest long term. Being able to debug AIR applications on Windows, Mac and (looking forward) Linux will only improve the quality of AIR applications and that in-turn should promote adoption of the platorm.
Let me be clear, I’m not suggesting that Adobe give away the IDE farm, I am suggesting that Adobe needs to consider the developer faced with challenges of cross-platform debugging in AIR. How does the developer who cannot afford a Windows, Mac & Linux IDE affect the platform as a whole? In my opinion the AIR applications we create (free or not) are public ambassadors for the platform, as such we need them to be stable and performant across every platform the AIR runtime supports. To accomplish this we need reasonable access to tools for each platorm.
So here’s my suggestion Adobe, it’s simple. Make the Flex Builder Professional license cross-platform. Let your developers make a choice for cross-platform debugging.